# Playground: setTicksGenerator()
Sets the tick generator for a symbol.
- Interface
class MidaPlaygroundEngine {
setTicksGenerator (symbol: string, generator: AsyncGenerator<MidaTick | undefined>): void;
}
Sets the tick generator for a symbol.
class MidaPlaygroundEngine {
setTicksGenerator (symbol: string, generator: AsyncGenerator<MidaTick | undefined>): void;
}